Inventra – Multi-tenant Inventory Management & ERP (Next.js + MongoDB)
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$29A scroll-driven WebGL story template: fall from orbit to an alien valley under two suns through eight chapters of procedural planets, glowing creatures, aurora and an interactive signal finale. Next.js 16, React Three Fiber 9, three.js, Lenis. No models or textures to download.
XENOVA is an immersive 3D landing page template for Next.js. It tells a story as you scroll: the visitor falls from orbit through a lilac cloud layer into a valley under two suns, follows a gentle species of glowing creatures (the Oolune, half jellyfish, half deer) from morning through dusk into a bioluminescent night, and ends by sending them a message. It suits game and film launches, sci-fi and fantasy worlds, music releases, creative studios, science communication and any brand that wants a page people remember. All of the lore, names and figures are fiction you replace with your own.
Try the live demo at dev3.tech/demos/xenova, or watch the video tour and step through the screenshots at desktop, tablet and phone sizes.
Tap anywhere outside the interface and every creature flashes back. Arrow keys and Page Up / Page Down step between chapters, and after a scroll the page glides to the nearest chapter so each scene is framed.
Nothing is downloaded but code. The planet, clouds, atmosphere, rings, terrain, lake, sky dome, flora, creatures and glyphs are GLSL noise and instanced primitives:
useSyncExternalStore.prefers-reduced-motion, there is no intro fly-in, chapter jumps are instant, parallax is reduced, the scene clock slows, chromatic aberration is off and text reveals are instant.All copy, stats, field notes, accent colours and HUD values for the eight chapters live in one file, lib/lore.ts. The light mood of each chapter (sky, fog, sun angles, night, aurora) is a table in lib/mood.ts, camera stops are in lib/world.ts, and page colours and fonts are CSS variables and next/font imports. See the How to use tab for details.
app/, components/ (scene and UI), lib/ (story, moods, world layout, shaders, glyphs), configuration and package-lock.jsonscripts/shots.mjs, a Playwright script that captures every chapterDocumentation/index.html rendered from the README, and START-HERE.txtRead how we built XENOVA for the design decisions behind the story.
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